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RACHEL ROHE

3D Artist

    Growing up in Wisconsin, I disliked the snow but loved the excuse to curl up inside with a book and a cup of tea. I often find inspiration in the 400+ books sitting on my shelves, including way too many fantasy/sci-fi novels.

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    When I’m not reading or playing Dungeons and Dragons, I'm usually hard at work.

    

     At the beginning of 2020, I moved to Minneapolis and returned to Gasket Studios, where I had previously worked as an intern, as a full-time Look Artist. In 2022, I took a job with Pixel Farm, another Minneapolis animation/video studio, where I work as a CG Artist.

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     Although I feel comfortable with most aspects of the animation pipeline, my passion is lighting, rendering, and compositing 3D scenes.

TECHNICAL SKILLS

Adobe Suite:

Photoshop

After Effects

Illustrator

InDesign

Autodesk Maya

Arnold Renderer

VRay

Substance Painter

RESUME

Mari

ZBrush

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