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RACHEL ROHE
3D Artist
Growing up in Wisconsin, I disliked the snow but loved the excuse to curl up inside with a book and a cup of tea. I often find inspiration in the 400+ books sitting on my shelves, including way too many fantasy/sci-fi novels.
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When I’m not reading or playing Dungeons and Dragons, I'm usually hard at work.
At the beginning of 2020, I moved to Minneapolis and returned to Gasket Studios, where I had previously worked as an intern, as a full-time Look Artist. In 2022, I took a job with Pixel Farm, another Minneapolis animation/video studio, where I work as a CG Artist.
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Although I feel comfortable with most aspects of the animation pipeline, my passion is lighting, rendering, and compositing 3D scenes.
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